Norwegian version of this page

Tobias Michael Scholz

Image of Tobias Michael Scholz
Email
tobias.scholz@uia.no
Phone
+47 37 23 37 26
Mobile phone
+47 40 10 69 82
Office
A4022 (Jon Lilletuns vei 9, 4879 Grimstad, Norway)

Background and experience

Dr. Tobias Scholz, associate professor at the University of Agder, is a pioneer in esports research with 25 years of experience. Specializing in academic esports and human resource management, he authored “eSports is Business” and co-edited the “Routledge Handbook of Esports.” As founder of the Esports Research Network and chief scientific officer of metagame, Dr. Scholz bridges academia and industry. His work in Norway focuses on developing innovative degree programs that use esports to teach future workforce skills. A member of the first generation of esports researchers also called the “godfather of esports research,” Dr. Scholz continues to shape the field's evolution, combining academic rigor with practical industry insights.

Publications

  • Leis, Oliver; Ziegeldorf, Alexandra; Hottenrott, Nina; Wunsch, Lara; Sharpe, Benjamin T. & Trotter, Michael Geoffrey [Show all 12 contributors for this article] (2026). Health and health-related behaviors in esports players: an international survey of playtime and nationality differences. Frontiers in Sports and Active Living. 8. doi: 10.3389/fspor.2026.1850349. Full text in Research Archive
  • Scholz, Tobias Michael (2026). Platform Ecosystem Competition in the Digital Age: Battle.net and the Evolution of Risk-Based Platform Governance. Strategic Change. ISSN 1086-1718. 35(5), p. 913–924. doi: 10.1002/jsc.70096. Full text in Research Archive
  • Scholz, Tobias M. & McCauley, Brian (2026). The Future of Esports Sustainability: Interdisciplinary Pathways and Challenges in an AI-Mediated Digital Transformation of Society. Journal of Electronic Gaming and Esports. 4(1). doi: 10.1123/jege.2025-0018. Full text in Research Archive
  • Hygen, Beate Wold; Lydersen, Stian; Kuss, Daria.J.; Scholz, Tobias & Wendelborg, Christian (2025). When the Game Turns Toxic: Exploring Gendered Effects on Well-Being and Self-Esteem. Computers in Human Behavior Reports. 21. doi: 10.1016/j.chbr.2025.100914. Full text in Research Archive
  • Øvensen, Elisabeth Cederberg; Scholz, Tobias; Andersen, Rune & Prinz, Andreas (2025). FROM GAME ELEMENTS TO MEANINGFUL MOTIVATION: A DESIGN-CENTRED APPROACH TO GAMIFICATION. ICERI Proceedings. p. 7744–7753. Full text in Research Archive
  • Andersen, Rune & Scholz, Tobias (2025). DEFINING ACADEMIC ESPORTS AND ESTABLISHING A RESEARCH AGENDA FOR A DIGITALLY INCLUSIVE FUTURE. ICERI Proceedings. p. 1002–1010. Full text in Research Archive
  • Scholz, Tobias (2025). Der deutsche E-Sport: Von der Pionierrolle zur verpassten Chance? MedienWirtschaft. 1, p. 12–13. Full text in Research Archive
  • Scholz, Tobias Michael (2025). Gamified Career Paths: The Talent Tree as a Model for Human Resource Development. Proceedings of the Annual Hawaii International Conference on System Sciences (HICSS). ISSN 1530-1605. p. 4799–4808. doi: 10.24251/HICSS.2025.577. Full text in Research Archive
  • Scholz, Tobias Michael; Hamari, Juho; Orme, Stephanie & McCauley, Brian (2025). Introduction to the Minitrack on Digitalization of Work. Proceedings of the Annual Hawaii International Conference on System Sciences (HICSS). ISSN 1530-1605. Full text in Research Archive
  • Jenny, Seth & Scholz, Tobias Michael (2024). Introduction to Esports Players, Routledge Handbook of Esports. Routledge. ISSN 9781032531502. doi: 10.4324/9781003410591-18. Full text in Research Archive
  • Jenny, Seth; Brock, Tom; Scholz, Tobias Michael; Cote, Amanda & Besombes, Nicolas (2024). The Future of Esports, Routledge Handbook of Esports. Routledge. ISSN 9781032531502. doi: 10.4324/9781003410591-70. Full text in Research Archive
  • Varga, Peter; Scholz, Tobias Michael & Tan, Evelyn (2024). Esports Player Analytics, Routledge Handbook of Esports. Routledge. ISSN 9781032531502. doi: 10.4324/9781003410591-21. Full text in Research Archive
  • Cote, Amanda & Scholz, Tobias Michael (2024). Introduction to Esports Media and Communication, Routledge Handbook of Esports. Routledge. ISSN 9781032531502. doi: 10.4324/9781003410591-40. Full text in Research Archive
  • Jenny, Seth; Besombes, Nicolas; Brock, Tom; Cote, Amanda & Scholz, Tobias Michael (2024). Key Terms Definitions, Routledge Handbook of Esports. Routledge. ISSN 9781032531502. doi: 10.4324/9781003410591-72. Full text in Research Archive
  • Scholz, Tobias Michael (2024). Eine Einführung in den E-Sport, E-Sports-Management Eine Einführung in die Welt des E-Sports. Springer Gabler. ISSN 9783658438340. p. 1–18. doi: 10.1007/978-3-658-43835-7_1. Full text in Research Archive
  • Büßecker, Pia; Lenke, Friederike; Ruhland, Matthias; Vitale, Gian Luca & Scholz, Tobias Michael (2024). Human Resource Management in Esports, Routledge Handbook of Esports. Routledge. ISSN 9781032531502. doi: 10.4324/9781003410591-38. Full text in Research Archive
  • Scholz, Tobias Michael (2024). Gaming Their Way to Success: Esports and the Crucial Skills for Tomorrow’s Workforce. In Scholz, Tobias Michael & Hiltscher, Julia (Ed.), eSports Yearbook 2021-23. Books on Demand. ISSN 9783759750716. Full text in Research Archive
  • Hiltscher, Julia & Scholz, Tobias Michael (2024). Summer is Coming. In Scholz, Tobias Michael & Hiltscher, Julia (Ed.), eSports Yearbook 2021-23. Books on Demand. ISSN 9783759750716. Full text in Research Archive
  • Scholz, Tobias Michael & Brock, Tom (2024). Introduction to Esports Business and Management, Routledge Handbook of Esports. Routledge. ISSN 9781032531502. doi: 10.4324/9781003410591-29. Full text in Research Archive
  • Scholz, Tobias Michael; Hamari, Juho; Orme, Stephanie & McCauley, Brian (2024). Introduction to the Minitrack on Digitalization of Work. Proceedings of the Annual Hawaii International Conference on System Sciences (HICSS). ISSN 1530-1605. p. 4767–4768. doi: https:/hdl.handle.net/10125/107014. Full text in Research Archive
  • Andersen, Rune; Scholz, Tobias Michael & Simonsen, Christian Robere (2024). THE ROLE OF ESPORTS IN EDUCATIONAL TRANSFORMATION: ENGAGING DIGITAL NATIVES IN ADDRESSING GLOBAL CHALLENGES, ICERI2024 Proceedings. International Academy of Technology, Education and Development (IATED). ISSN 9788409630103. p. 517–525. doi: 10.21125/iceri.2024.0221. Full text in Research Archive
  • jenny, seth; Harris, Brandon; Scholz, Tobias Michael & Besombes, Nicolas (2024). Organizations, Labs/Centers, And Journals Related to Esports Research, Routledge Handbook of Esports. Routledge. ISSN 9781032531502. doi: 10.4324/9781003410591-12. Full text in Research Archive
  • Øvensen, Elisabeth Cederberg; Scholz, Tobias Michael; Andersen, Rune & Prinz, Andreas (2024). DEFINING A GAMEFUL EXPERIENCE IN A LEARNING ENVIRONMENT, 16th International Conference on Education and New Learning Technologies. International Academy of Technology, Education and Development. ISSN 9788409629381. p. 3824–3834. doi: 10.21125/edulearn.2024.0977. Full text in Research Archive
  • Andersen, Rune; Scholz, Tobias Michael & Simonsen, Christian Robere (2023). LEVEL UP: UNLEASHING THE POTENTIAL OF ESPORTS FOR TRANSFERABLE SKILL DEVELOPMENT IN THE DIGITAL WORKING WORLD. In Chova, Luis Gómez; Martínez, Chelo González & Lees, Joanna (Ed.), ICERI2023 Proceedings. IATED Academy. ISSN 9788409559428. p. 1402–1412. doi: 10.21125/iceri.2023.0455. Full text in Research Archive
  • Pizzo, Antonio; Su, Yiran; Scholz, Tobias Michael; Baker, Bradley J.; Hamari, Juho & Ndanga, Leah (2022). Esports Scholarship Review: Synthesis, Contributions, and Future Research. Journal of Sport Management. ISSN 0888-4773. doi: 10.1123/jsm.2021-0228. Full text in Research Archive

View all works in NVA

View all works in NVA

View all works in NVA

Published Apr. 16, 2024 11:41 AM - Last modified June 4, 2025 10:07 AM