Bakgrunn og erfaring
My research and my teaching are based on interdisciplinary approaches to history as a discipline and to historical evolution as a phenomenon. My interests lie in applied history, historical consciousness, the coinherence of historical times, modeling history, the use of AI in studying and teaching history, the use of games to study the past, and the study of innovation as a mode of historical existence and evolution.
I have given courses in Historical consciousness; Historical theory and method (including digital history); Understanding historical time and the use of history; Games and gaming as historical sources; Ancient Greek history; Byzantine history and culture; Relationships between Byzantium and Scandinavia. I have used various methods and strategies of teaching, including video-based and game-based flipped classroom and the use of LLMs to improve student performance in classrooms and the exams. I have also used various types of examination, including individualized exams.
My current research focuses on: (a) Historical consciousness; (b) The multi-dimensionality of historical time; (c) Use of modeling and simulation modeling in studying and teaching history (including AI-assisted modeling); (d) Studying innovation as a historical phenomenon by employing theories on historical temporalities and studying historical development in terms of innovation.
In 2025 I was awarded the University of Agder's Education Award "as an innovative and engaging teacher, who has contributed to developing teaching methods, assessment methods and subjects that have had significance both nationally and internationally".
Since November 2025 I am leading the project BloomingAI: Developing an AI-powered Open-Source Learning Platform based on Bloom’s Taxonomy.
Undervisning
- Global History (2026–)
- Historical consciousness and applied history (BA-course, 10 ECTS, 2022–)
- Theory and method of History (MA-course, 15 ECTS, 2023–2025)
- Understanding Historical Times and the Use of History (MA-course, 15 ECTS, 2017–2023).
- Games of History: Games and Gaming as Historical Sources (BA-course, 10 ECTS, 2017–2022).
- Reading and writing academic historical texts (PhD course, 2015, 2017).
- The battle on the past (MA course, 2011, 2012, 2014–2016).
- Byzantine Civilization (330–1453 AD) (BA course, 2006–2012)
- Byzantium and Scandinavia (9th–15th Century) (BA course, 2006–2008)
- Ancient Greek History Reconstructed Through Literature (5th c. BC – 1453 AD) (BA course, 2004–2006).
Forskning
- Historical consciousness.
- Applied history.
- Dimensions of historical time and interactions between them.
- Innovation as a mode of historical existence and evolution.
- AI-assisted and game-based learning.