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A4023 ( Jon Lilletuns vei 9, Grimstad )

Vitenskapelige publikasjoner

  • Andersen, Per-Arne Goodwin, Morten Granmo, Ole-Christoffer (2018). Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games. 2018 IEEE Conference on Computational Intelligence and Games (CIG). ISBN: 978-1-5386-4359-4. IEEE conference proceedings. chapter.
  • Andersen, Per-Arne Goodwin, Morten Granmo, Ole-Christoffer (2018). The dreaming variational autoencoder for reinforcement learning environments. Lecture Notes in Computer Science. ISSN: 0302-9743. 11311 LNAIs 143 - 155. doi:10.1007/978-3-030-04191-5_11.
  • Andersen, Per-Arne Goodwin, Morten Granmo, Ole-Christoffer (2017). FlashRL: A Reinforcement Learning Platform for Flash Games. NIK: Norsk Informatikkonferanse. ISSN: 1892-0713.
  • Andersen, Per-Arne Goodwin, Morten Granmo, Ole-Christoffer (2017). Towards a deep reinforcement learning approach for tower line wars. Lecture Notes in Computer Science. ISSN: 0302-9743. 10630 LNAIs 101 - 114. doi:10.1007/978-3-319-71078-5_8.
  • Andersen, Per-Arne Haraldseid, Christian Kråkevik Goodwin, Morten Yazidi, Anis (2016). Adaptive Task Assignment in Online Learning Environments. Proceedings of the 6th International Conference on Web Intelligence, Mining and Semantics, WIMS 2016. ISBN: 978-1-4503-4056-4. Association for Computing Machinery (ACM). Article No. 5. s 1 - 10.

Sist endret: 21.06.2018 14:06

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