0
Hopp til hovedinnhold
 
Kontor:
A4023 ( Jon Lilletunsvei 9, Grimstad )

Vitenskaplige publikasjoner

  • Andersen Per-Arne, Goodwin Morten, Granmo Ole-Christoffer, FlashRL: A Reinforcement Learning Platform for Flash Games (2017). NIK: Norsk Informatikkonferanse . ISSN 1892-0713.
  • Andersen Per-Arne, Goodwin Morten, Granmo Ole-Christoffer, Towards a deep reinforcement learning approach for tower line wars (2017). Lecture Notes in Computer Science . ISSN 0302-9743. 10630 LNAI s 101 - 114 doi: 10.1007/978-3-319-71078-5_8
  • Andersen Per-Arne, Haraldseid Christian Kråkevik, Goodwin Morten, Yazidi Anis, Adaptive Task Assignment in Online Learning Environments (2016).
  • Andersen Per-Arne, Goodwin Morten, Granmo Ole-Christoffer, Deep Reinforcement Learning using Capsules in Advanced Game Environments (2018).
  • Andersen Per-Arne, Goodwin Morten, Granmo Ole-Christoffer, FlashRL: A Reinforcement Learning Platform for Flash Games (2017). NIK: Norsk Informatikkonferanse . ISSN 1892-0713.
  • Andersen Per-Arne, Goodwin Morten, Granmo Ole-Christoffer, Towards a deep reinforcement learning approach for tower line wars (2017). Lecture Notes in Computer Science . ISSN 0302-9743. 10630 LNAI s 101 - 114 doi: 10.1007/978-3-319-71078-5_8
  • Andersen Per-Arne, Haraldseid Christian Kråkevik, Goodwin Morten, Yazidi Anis, Adaptive Task Assignment in Online Learning Environments (2016).

Sist endret: 21.06.2018 14:06

Send studiet på mail