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A4023 ( Jon Lilletuns vei 9, Grimstad )

Vitenskapelige publikasjoner

  • Andersen, Per-Arne; Goodwin, Morten; Granmo, Ole-Christoffer (2018). Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games. 2018 IEEE Conference on Computational Intelligence and Games (CIG). ISBN: 978-1-5386-4359-4. IEEE conference proceedings. chapter.
  • Andersen, Per-Arne; Goodwin, Morten; Granmo, Ole-Christoffer (2018). The dreaming variational autoencoder for reinforcement learning environments. Lecture Notes in Computer Science. ISSN: 0302-9743. 11311 LNAIs 143 - 155. doi:10.1007/978-3-030-04191-5_11.
  • Andersen, Per-Arne; Goodwin, Morten; Granmo, Ole-Christoffer (2017). FlashRL: A Reinforcement Learning Platform for Flash Games. NIK: Norsk Informatikkonferanse. ISSN: 1892-0713.
  • Andersen, Per-Arne; Goodwin, Morten; Granmo, Ole-Christoffer (2017). Towards a deep reinforcement learning approach for tower line wars. Lecture Notes in Computer Science. ISSN: 0302-9743. 10630 LNAIs 101 - 114. doi:10.1007/978-3-319-71078-5_8.
  • Andersen, Per-Arne; Haraldseid, Christian Kråkevik; Goodwin, Morten; Yazidi, Anis (2016). Adaptive Task Assignment in Online Learning Environments. Proceedings of the 6th International Conference on Web Intelligence, Mining and Semantics, WIMS 2016. ISBN: 978-1-4503-4056-4. Association for Computing Machinery (ACM). Article No. 5. s 1 - 10.

Sist endret: 21.06.2018 14:06