Table of contents

The course is connected to the following study programs

Teaching language

Engelsk

Learning outcomes

On successful completion of the course, the student should:

  • Demonstrate advanced understanding of platform theory, including its application in esports digital ecosystems and regulatory environments.
  • Analyze multi-sided market dynamics and network effects, evaluating their impact on platform business models and governance strategies.
  • Assess the strategic management of platforms with a focus on value creation, ecosystem innovation, and legal frameworks.
  • Understand and analyze the infrastructure requirements and geopolitical dimensions influencing digital platforms in esports.
  • Apply theoretical and legal frameworks to real-world esports cases, focusing on innovative governance and ethical challenges.

Contents

The course offers a comprehensive understanding of platform theory applied to digital ecosystems, with a particular focus on esports. Students explore how platforms serve as fundamental infrastructure in digital markets, emphasizing value creation, network effects, and ecosystem dynamics. The course delves into the strategic decisions behind platform success and failure, and the unique characteristics of esports platforms as examples of broader digital transformation trends. Additionally, it examines complex regulatory challenges and governance models within these ecosystems. By analyzing how traditional regulatory frameworks adapt to and influence platform economies, students will also explore emerging governance approaches that are shaping the future of platform management in esports. Special attention is given to the interplay between innovation and regulation, positioning esports as a critical case study for understanding and developing future governance solutions in digital platforms.

Teaching and learning methods

Online resources, group discussions, intensive seminar, peer reviews and course project which is presented.

Expected workload for students is 400 hours.

Examination requirements

Compulsory assignments must be approved to take the examination. Information about compulsory assignments will be given in the LMS, at the start of the semester.

Examinations

Portfolio submission counts 100 % of the final grade. Graded assessment. Information about the requirements of the portfolio will be given in Canvas at the start of the semester.

There will not be arranged a postponed exam for the portfolio.

Student evaluation

The person responsible for the course decides, in cooperation with student representative, the form of student evaluation and whether the course is to have a midway or end of course evaluation in every semester in accordance with the quality system for education, chapter 4.1.

Offered as a free-standing course

Yes. Subject to availability or capacity.

Admission Requirement if given as a free-standing course

The admission requirements for the course are the same as for the master’s programme in Multimedia and Educational Technology.
Last updated from FS (Felles studentsystem) Oct. 15, 2026 6:37:37 PM