MM-202 Drone (Autumn 2025)
- ECTS Credits:
- 5
- Responsible department:
- Faculty of Engineering and Science
- Course Leader:
- Tore Helleland Næss
- Lecture Semester:
- Autumn
- Teaching language:
- English
- Duration:
- ½ year
Table of contents
The course is connected to the following study programs
Teaching language
Recommended previous knowledge
Learning outcomes
On successful completion of the course, the students should be able to:
- Understand how drones are or can be used in E-sport
- Understand basic functionality of drones and their use in other fields
- Use drones both as game elements and as tools for industry
- Have a basic knowledge of software related to the use of drones
Contents
Many people are familiar with regular computer games and competitions connected to them. What fewer people know is that the use of drones and other remotely operated vehicles are also part of the E-sports realm.
This course will introduce the students to remote operated vehicles and how they are used both in an E-sports context as well as tools for different industries. They will also be given an introduction in how to operate drones as well as be introduced to software connected to them.
Teaching and learning methods
The course is taught as a combination of lectures, flipped classroom, discussions, and mandatory assignments. The students will also be presented with relevant cases that will be discussed.
Tasks will be presented to cover all modules of the course.
Expected workload for the average student is 135 hours.
Examinations
Student evaluation
Reduction of Credits
This course’s contents overlap with the following courses. A reduction of credits will occur if one of these courses is taken in addition:
| Course | Reduction of Credits |
|---|---|
| MM-209 – Drone. | 5 |
| MM-925 – Drone. | 5 |