MM-204 Entrepeneurship (Spring 2024)
- ECTS Credits:
- 5
- Responsible department:
- Faculty of Engineering and Science
- Course Leader:
- Prince Baah-Peprah
- Lecture Semester:
- Spring
- Teaching language:
- English
- Duration:
- ½ year
Table of contents
The course is connected to the following study programs
Teaching language
Learning outcomes
On successful completion of the course, the students should:
- Understand how E-sports is related to entrepreneurship.
- Understand basic business ideas related to E-sports.
- Be able to create a business concept from scratch and develop it into a concrete product.
- Be able to discuss ethics related to business.
Contents
E-sports is one of the fastest growing industries in the world. To be able to benefit from this, it is important that students learn how to work on innovative processes and design their own businesses. To get an idea, craft it into a product and develop it further is of high importance if one is to be able to create jobs in the future. E-sports provides an abundance of different paths to choose from.
This course will provide the student with the tools to grasp an idea and develop it. It will introduce basic skills related to building businesses, the laws and regulations connected to it and the possible errors that are most commonly made. Focus will also be put on marketing ideas and being able to promote the ideas and businesses you create.
Teaching and learning methods
The course is taught as a combination of lectures, flipped classroom, discussions, and mandatory tasks. The students will also be presented with many cases that will be discussed.
Expected workload for the average student is 135 hours.
Examination requirements
Examinations
Student evaluation
Reduction of Credits
This course’s contents overlap with the following courses. A reduction of credits will occur if one of these courses is taken in addition:
| Course | Reduction of Credits |
|---|---|
| MM-118 – Entrepreneurship . | 5 |