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Renée Patrizia Schulz

Tilknyttet UiA

Forskning

  • Human-centred Design for Mobile Technology (for Higher Education) [Dissertation]
  • Usability and Learnability for eHealth Systems

Faglige interesser

  • HCI
  • Interaction Design
  • Gamification
  • eHelse
  • eLæring
  • Mobile Design

Prosjekter

  • ADILA (Agder Digital Learning Arena) prosjekt

Vitenskapelige publikasjoner

  • Schulz, Renee Patrizia; Smaradottir, Berglind; Torblå Olsen, Joakim; Prinz, Andreas (2019). Scenario-based Serious Game to Teach about Healthcare. 2019 IEEE 7th International Conference on Serious Games and Applications for Health (SeGAH). ISBN: 978-1-7281-0300-6. IEEE conference proceedings. Kap.
  • Schulz, Renee Patrizia; Isabwe, Ghislain Maurice Norbert; Prinz, Andreas; Hara, Takahiro (2017). High-Level Context Information for Tasks in Teaching. Advances in Human Factors in Training, Education, and Learning Sciences. ISBN: 978-3-319-60017-8. Springer. Chapter. s 278 - 289.
  • Schulz, Renee Patrizia; Lazareva, Aleksandra; Isabwe, Ghislain Maurice Norbert; Prinz, Andreas (2017). Higher Education Teachers Meet Mobile Technology: Application and Acceptance. EDULEARN17 proceedings : 9th international confererence om education and new learning technologies. ISBN: 978-84-697-3777-4. The International Academy of Technology, Education and Development. Chapter. s 9237 - 9246.
  • Sunday, Joseph; Isabwe, Ghislain Maurice Norbert; Ali, Muhammad Usman; Schulz, Renee Patrizia (2017). Towards Personalization of Peer Review in Learning Programming. Emerging Technologies for Education. ISBN: 978-3-319-52835-9. Springer. chapter. s 270 - 277.
  • Schulz, Renee Patrizia; Isabwe, Ghislain Maurice Norbert; Prinz, Andreas (2016). Development of a Task-Driven Mobile Teaching Tool for Enhancing Teachers’ Motivation. CSEDU 2016 Proceedings of the 8th International Conference on Computer Supported Education, proceedings volume 1. ISBN: 978-989-758-179-3. SciTePress. Chapter. s 251 - 258.
  • Øysæd, Halvard; Andersen, Rune; Prinz, Andreas; Schulz, Renee Patrizia (2016). Teaching students to learn. CSEDU 2016 Proceedings of the 8th International Conference on Computer Supported Education, proceedings volume 1. ISBN: 978-989-758-179-3. SciTePress. chapter. s 91 - 98.
  • Schulz, Renee Patrizia; Prinz, Andreas; Isabwe, Ghislain Maurice Norbert (2016). The Use of Game World Tasks Concepts in Higher Education. Serious Games. ISBN: 9783319458403. Springer. Chapter. s 67 - 72.
  • Schulz, Renee Patrizia; Isabwe, Ghislain Maurice Norbert; Reichert, Frank (2015). Ethical Issues of Gamified ICT Tools for Higher Education. IEEE Conference on e-Learning, e-Management and e-Services (IC3e 2015). ISBN: 978-1-4673-9436-9. IEEE conference proceedings. Chapter. s 27 - 31.
  • Schulz, Renee Patrizia; Isabwe, Ghislain Maurice Norbert; Reichert, Frank (2015). Investigating teachers motivation to use ICT tools in higher education. 2015 INTERNET TECHNOLOGIES AND APPLICATIONS (ITA) PROCEEDINGS OF THE SIXTH INTERNATIONAL CONFERENCE. ISBN: 978-1-4799-8036-9. IEEE conference proceedings. Chapter. s 62 - 67.
  • Schulz, Renee Patrizia; Isabwe, Ghislain Maurice Norbert; Reichert, Frank (2014). Supporting Teachers’ Needs Within and Through E-Learning Systems. International Conference on Web & Open Access to Learning, ICWOAL, 2014. ISBN: 978-1-4799-5739-2. Curran Associates, Inc.. Chapter.
  • Schulz, Renee Patrizia; Soldal, Tone (2018). Japan og Norge samarbeider om e-helse.
  • Isabwe, Ghislain Maurice Norbert; Schulz, Renee Patrizia; Ineza, Clemence (2018). Investigating the User Experience and Technology Acceptance of an eLearning Environment at Makerere University (MUELE).
  • Schulz, Renee Patrizia; Skaar, Stein Erik (2016). Mobile Teaching Tool for Outdoor Sports Education.

Sist endret: 23.06.2018 06:06